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Divinity original sin 2 pause
Divinity original sin 2 pause






divinity original sin 2 pause

  • It gives newer players a better variety of skills to use and more room to experiment without reaping terrible benefits.
  • With Magic and Physical Skills, you can mix and match so many combinations for the best builds.
  • This Composition allows both Physical and Magic Armor to be used, making you prepared for what the enemies can throw at you.
  • With this Composition, you and your party will choose which skills to use to knock down an enemy based on their armor.
  • This is the setup I used! It is very efficient and kind to newer players! To have the most effective outcomes with this composition, you have to work well with your teammates, so read below to see how you can make that happen! Then you will be able to unleash Earthquake when your enemy’s Magical Armor is gone!Ĭontrol the Arena with a mix of skills that will leave you satisfied!Īs a Split down the middle between Magic Damage Output and Physical Damage Output, this Composition thrives on being 50/50 with each.
  • Terramancer: As a Terramancer, you will be on the front lines stripping away Physical Armor! You will be with the Battlemage using skills such as Earthquake or Whirlwind based on your enemy’s armor.
  • Battlemage: As a Battlemage, you will utilize Warfare and Pyrokinetic skills to keep your enemies in check! At close range, you will be able to do devastating damage and make life a living hell for the enemies on the battlefield!.
  • Magick Archer: As you stay away from the main crowd, you will use your fire arrows to ignite the oil spilled by Terramancer and Juggernaut! You will also use Knockdown Arrows to get rid of your enemies!.
  • You will be on the frontlines wreaking havoc while controlling the crowd to your will!

    divinity original sin 2 pause

  • Juggernaut: You are a warrior in the party that will use a combination of Geomancer skills for Earth damage and Warfare skills for Physical Critical Damage.
  • Also, with a Magick Archer, you and your team can work together to blow up surfaces and engulf your enemies in flames and poison!.
  • This Composition works well due to the mix of Fire and Earth damage.
  • With massive physical damage output, you and your party will deal significant Critical Damage to your foes!.
  • The element of Fire and Earth is very powerful! You will be setting your enemies afire, giving them the effect of burned, conjuring up the Earth beneath their feet and causing significant physical and critical damage! Use this Composition to send your enemies to hell! If you are having a rough time choosing, I have listed some of the best Team Composition that will keep that Party Synergy up and make your team unstoppable!

    divinity original sin 2 pause

    When thinking about the right Team Composition, you either want to go all-in on Magic Damage or Physical Damage or split your Damage output between Magic and Physical. The best Team Composition will leave you with a satisfying victory and party members that you will never want to give up.








    Divinity original sin 2 pause